Summary
50 Stages is my main environment production project on this site: build game-ready stages (and their defining props) over time, release them as commercial assets, and share work-in-progress through video along the way.
Each stage can be stylized, realistic, or a deliberate mix—whatever fits the theme and the storefront it is aimed at (BOOTH, VRChat, Unity, Unreal Engine, and so on).
How the series grows
Stages are added one at a time on the project page. There is no fixed public list of fifty concepts anymore—the catalog expands as each environment enters production and ships.
What gets published
| Output | Description |
|---|---|
| 3D stages & props | Sold as packs per theme |
| Videos | Timelapses, breakdowns, engine captures during production |
| Project updates | NOTE articles tagged 50 Stages (like this one) |
How to follow
- PROJECT → 50 Stages — current stages and status
- NOTE → filter by tag 50 Stages for devlogs and announcements
The first stage in production is Water Train and Summer (Stage 01).
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