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· In Development

50 Stages

Game-ready stage environments and props across stylized and realistic styles—released one at a time, with work-in-progress shared through video.

3D Modeling Stylized Realistic Unreal Engine Asset Sales

Stages

0 / 1 released — more stages are added over time. Expand a row for links and updates.

0% released

Stages

1

Water Train and Summer

In progress

What this project is

50 Stages is a long-form 3D production project: build distinct stage environments (and the props that define them) over time for games, VTubing, VRChat, and real-time engines.

Each stage is planned as a sellable asset pack. Visual direction is not locked to one look—entries may be stylized, realistic, or a deliberate hybrid, depending on what best serves the theme and the target marketplace (BOOTH, Unity Asset Store, UE Marketplace, etc.).

Work-in-progress is documented through videos and streams (blocking, modeling, materials, lighting, engine setup) so buyers and followers can see how each stage is made before release.

Deliverables

Production principles

Current focus

Stage 01 — Water Train and Summer is in pre-production. New stages will be added to the list below as they are announced. Follow NOTE articles tagged 50 Stages for devlogs.